Demos
Demos are digital art pieces. They are music video like productions where the stunning visuals are created with code rather than photoshop. In addition to the code they also use computer graphics and music to make the whole even more stunning. Even though it might look so, the demos do not contain video. They are fully computer made.
Practically demos are computer programs (software) that runs on a computer, producing realtime calculated visual effects and a soundtrack that may also be generated on the fly by an integrated software synthesizer, based on pre-defined note data. Demos that are small in size (under 100 kB) are usually called intros, at least on modern platforms.
Demos are crated by demogroups. Groups usually consist of coders, graphic designers and musicians. The groups meet each other and compete against each other by entrying their demos and other productions to compos at demoparties (like Assembly). The people behind demos belong to their own underground culture, demoscene. Demoscene is an international community of programmers, musicians and visualists who aim for exploiting the possibilities of computers to the maximum.
The roots of demoscene are in the 1980's when groups cracking commercial games put their own "intros" (greetings) in the beginning of the cracked games and later the focus shifted to the intros and demos themselves, many groups abandoning their cracking activities and new groups being born solely as demogroups.
All the productions of the demoscene are considered to be freely distributable, enjoyed by everybody.
This time we are showing 4 different sets of demos. The sets are curated by oldschool demoscener and artist, Pilvari Pirtola.